CORDIS Project
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This project introduces a novel sound simulation technology that predicts and optimizes how products and environments sound. By utilizing a cloud-based platform, it enables rapid sound rendering for applications in virtual reality and gaming.
Today, it is challenging to simulate how products – cars, audio equipment, buildings, wind turbines, hearing aids, etc – will sound.
The same limitation applies to simulating and rendering sound for virtual spaces, i.e., virtual reality, metaverse, video games and augmented reality.
We have developed a disruptive sound simulation technology based on an entirely new paradigm (“wave-based” methods versus traditional “ray tracing” methods).
This technology opens a vast array of new opportunities in…
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